Important Notice!!!
If you are seeing this message as part of a setup.exe file, we strongly recommend that you uninstall any previous versions you may have installed on your system before proceeding with this installation.
Failure to do so may result in multiple installations on your system.
Change log
Version 1.1.0
Important notice: From this version onwards, 32bit versions of Windows shall no longer be supported. This is due to conflicts with various antivirus programs flagging LBLS as malicious when it wasn't.
All Windows versions of this game have been re-configured for the 64Bit architecture.
We highly recommend that anyone running 64Bit versions of Windows upgrade to the latest version of LBLS as soon as possible. Remember to uninstall the old version first.
If you are using a portable version, you are encouraged to delete it and get a new copy.
It was very important to me that my games be able to reach as wide an audience as possible. I regret having to drop support for 32 bit systems, but as modern development progresses, Cerulean Blue Software must keep up and the safety of your systems is as important to me as it is to you. 
If you have any questions or comments about this major change to our development practices, you are always welcome to reach out using the contact form found at https://www.ceruleanbluesoftware.com/About%20us.html
documentation: help.html, website entries updated.
Version 1.0.0
important! save files for versions prior to 0.7.0 will not work with this version of the game.
major: spoken text now blits to the screen for the enjoyment of low vision players. This is highly experimental and I require sighted help to make this work.
Major: Added self-voicing options and enhancements to self-voicing
major: moved all sounds to an archived zip file, improving sound loading and game responsiveness. The game may experience initial lag at startup of the application, but once the sounds are loaded, the overall responsiveness of the game is greatly improved over prior versions. This is also to comply with various sound licensing restrictions.
major: Added a red-colored loading screen which simply tells you that the game is loading and plays some music. This is because I didn't like how the game used to do nothing for extended periods of time after launching the application, causing me to double click, thus launching the game more than once. If I knew how to make it so the game recognizes that an instance is already running, I would fix it!
minor: Fixed a bug which would crash screen readers when viewing game credits.
minor: Fixed a bug which would make you waste lemonade after you ran out of supplies to make it. If you can't make it, how can you have it to waste?-thanks jimmy
Minor: fixed a bug which would endlessly or repeatedly repeat filling up gallons of lemonade until you ran out of supplies  for no reason.-thanks jimmy!
minor: Removed the proceed to checkout prompt from the shopping menu after adding an item to your cart. thanks ag.net!
Minor: Removed retro style text and number entry modes in favor of keyboard entry mode.
minor: music and tts options now auto-save and auto-load
minor: menu's now use first letter navigation
minor: Pressing f4 now closes the game from almost any menu.
minor: error log moved to data folder
minor: Made some minor improvements to text entry prompts.
minor: data folder now contains a text output.txt file which holds the recent game tts output. 
documentation: Credits updated.
documentation: Help file updated.
Version 0.6.2
patches: Fixed a bug which would crash the game if you canceled your order at the shipping menu.

Version 0.6.1
patches: Fixed a bug where the game would let you have an invisible unicode char as your name.
Patches: Fixed a bug that would drain your inventory if you ran out of customers.

version 0.6.0
save files prior to this version will no longer work. If your game crashes after you choose "continue a game" you will need to delete your save file and start the game anew. sorry. 
Special thanks to the gang on audiogames.net forum for suggesting most of these changes.
minor: Added a new text entry system so players can enter input directly from the keyboard insted of scrolling through the alphabet. They can still scroll, if they choose by toggling the text enter option. Thanks AG.net
minor: added a custom goal option.
miner: In easy mode, customers give more relevant feedback in regards to the taste of the lemonade.
minor: You can now checkout from the item selection section of the shopping menu.
patches: Fixed a bug where potential profit losses were calculated as actual losses. 
patches: Fixed a bug that made it even more difficult than intended to beat the game on challenging or hard modes.
patches: Cleaned up some output where it wuld say customers or people when refering to only 1 person or customer. 
documentation: help file updated.

Version 0.5.1 
Patches: added some code to help track errors and crashes. Please use these when reporting bugs as they will help me figure out why this game is crashing on a small number of systems. special shout out to Jonnyboy1991 from audiogames.net for alerting me on how to do this!
This patch will create an errors.log file and place it in the directory where the game was installed.
Version 0.5.0
save files before versions 0.5.0 may no longer work. if this is the case, you may need to delete the sav file in the data folder.
Minor: Your shopping cart now saves. Thanks Brandon, Jimmy and Mario
Minor: You select game difficulty before goals. goals are increased slightly depending on difficulty. Thanks Jimmy and Mario
patches: in shopping menu, an invalid entry no longer kicks you out of the shopping network, allowing you to make corrections, instead of starting all over. Thanks Mario and Jimmy
patches: Fixed a typo which would crash the game. false does not equal False
patches: auto scrolling option was removed. it served no real purpose as this is not a story game and was only used in the opening sequence.
documentation: help manual updated.

version 0.4.0
Minor: The game should now open in one window, without a terminal behind it. 
patches: Fixed a bug which would crash the game if you only had 1 poster out at the end of the day. Thanks Jimmy, especially for that terminal output.
Version 0.3.1
patches: Fixed a bug with running out of supplies while there was still lemonade in the gallon. 
documentation: License file got an update.
patches: pressing y or n in yes no prompts returns propper values. thanks mario
Patches/ documentation: The game credits have been moved from a .txt file and are now placed in the sourcecode. This is to comply with various creative commons licenses for sound and music. 
patches If you decide the amount you entered in a numerical prompt is not correct, it now clears and resets the place to 1 if you choose no. thanks mario


version 0.3.0
Minor: You can now edit your shopping cart. thanks Jimmy
In most menus, pressing r will repeat the last question asked. In cases where this does not happen, the spoken menu option should be sufficient information. 
patches / documentation:the credits screen now appears when the game ends by winning or losing.
patches: game goals have been increased by cash per month. 
patches:when the lemonade sale cycle ends, you now get a better breakdown of the days events, easy mode gives you hints on how to improve.thanks Jimmy for your thoughts on this. 
patches: fixed a bug with gallons not calculating correctly.Thanks jimmy
version 0.2.2
Various typo fixes in game. thanks Jimmy
Various typo fixes in help file.
clarification added in certain places in help file. Thanks Jimmy

Version 0.2.1
patches - text entry menues now act as grids when arrowing up and down. Thanks jimmy 

Version 0.2.0
Minor - check inventory option is now a scrolling menu. Pressing enter gives a little detail on the item selected.  Thanks Jimmy
patches - various bug fixes.
***End of Document***